XBOX 360 Controller emulator v3.0 for PC games using XINPUT.

This program will add more controller support for Games for Windows.


Notes:
Tested with Logitech Cordless Rumblepad 2 & Logitech G25 Racing Wheel.
Tested with the following PC Games
Juiced 2: HIN
Crysis WARHEAD
GTAIV
GRID
MotoGP 08
The Club
Kane & Lynch
Sega Rally
Bionic Commando
SpiderMan Web of Shadows
Unreal Tournament 3
Shadowrun
Fallout 3
Flatout 2 Ultimate Carnage
and the new
Lord of the Rings Conquest
Mirror's Edge (with some mapping bugs) 


  • It is not working with
  • Gears of War
  • 007 Quantum of Solace 


The xinput dll can go by several names, you can rename the dll to those below till you find one that works
xinput9_1_0.dll
xinput1_3.dll
xinput1_2.dll
xinput1_1.dll

GTAIV uses xinput9_1_0.dll
GTAIV v1.1 info:
Use included dinput8.dll

take a look at the above image to see where i pasted my files, i tried out this hack in mafia ii

Look at included xbox360cemu.ini for config help

Installation:
Extract , xbox360cemu.ini file to the game exe directory.
Rename DLL if needed
Extract dinput8.dll file to the game exe directory if you want to hide your controller from the game.
**DO NOT REPLACE SYSTEM FILES**

Uninstallation:
Delete xbox360cemu.ini, xinput1_3.dll file.

Usage:
When the game starts you should hear a beep from your PC speaker.
If you do not have a PC speaker you may not hear the beep, but it will still work.
Play the game as normal.

History:

  1. 1\12\09
  2. Major improvements to Force Feedback (with default settings)
  3. Added Fade In/Out for Force Feedback vibration
  4. Added Spring Effect for Force Feedback Wheels
  5. Added Inertia Effect for Force Feedback Wheels
  6. Added UseAutoPad variable (automatically make any pad PAD1 after detecting movement)
  7. Added UseInitBeep variable
  8. Added lots of new Force Feedback options
  9. Added ability to map slider to Left/Right trigger
  10. Added ability to map buttons to Analog axis
  11. Added Non-Linear adjustments to Analog axis
  12. Added new comments to included ini file
  13. Added hotkey F9 to reload config file and reinit
  14. Fixed bug with non Force Feedback controller detection
  15. Fixed bug with swapped Left/Right trigger
  16. Fixed more DLL exit bugs?
  17. Fixed a slider axis map bug?
  18. Small changes to XInput Test Utility




1\9\09
More Imrovements to Force Feedback (removed a start flag)
DLL now exits properly
Higher axis Resolution


1\8\09
Added support for 4 controllers PAD1 to PAD4
Improved Force Feedback Support (INFINITE effect time)
Added ForceFeedbackStrength variable (default 100, use 0-999)
Added Index variable for controller index (use -1 for disable)
Added Crysis WARHEAD support (added packetnumber)http://tocaedit.com
Added Test Utility (uses xinput1_3.dll)
Added variable SteeringWheel (this will fix force feedback effects for wheels)
Added ability to disable an axis (set axis to 7)


12\8\08
Added Force Feedback Support (add UseForceFeedback=1 to xbox360cemu.ini file)
Changed INI Location

Contact/Credits/Donate:
Made by Racer_S -Bcoded contributted to xinput1_3.dll 
Credits go to MSDN and pkt-zer0.
You like this? I like donations! dakingeorge58@gmail.com for bitcoin address


Thanks For You Reading The Post We are very happy for you to come to our site. Our Website Domain name https://bcodedblog.blogspot.com/.
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