XBOX 360 Controller emulator v3.0 for PC games using XINPUT.
This program will add more controller support for Games for Windows.
Notes:
The xinput dll can go by several names, you can rename the dll to those below till you find one that works
xinput9_1_0.dll
xinput1_3.dll
xinput1_2.dll
xinput1_1.dll
GTAIV uses xinput9_1_0.dll
GTAIV v1.1 info:
Use included dinput8.dll
Look at included xbox360cemu.ini for config help
Installation:
Extract , xbox360cemu.ini file to the game exe directory.
Rename DLL if needed
Extract dinput8.dll file to the game exe directory if you want to hide your controller from the game.
**DO NOT REPLACE SYSTEM FILES**
Uninstallation:
Delete xbox360cemu.ini, xinput1_3.dll file.
Usage:
When the game starts you should hear a beep from your PC speaker.
If you do not have a PC speaker you may not hear the beep, but it will still work.
Play the game as normal.
History:
1\9\09
More Imrovements to Force Feedback (removed a start flag)
DLL now exits properly
Higher axis Resolution
1\8\09
Added support for 4 controllers PAD1 to PAD4
Improved Force Feedback Support (INFINITE effect time)
Added ForceFeedbackStrength variable (default 100, use 0-999)
Added Index variable for controller index (use -1 for disable)
Added Crysis WARHEAD support (added packetnumber)http://tocaedit.com
Added Test Utility (uses xinput1_3.dll)
Added variable SteeringWheel (this will fix force feedback effects for wheels)
Added ability to disable an axis (set axis to 7)
12\8\08
Added Force Feedback Support (add UseForceFeedback=1 to xbox360cemu.ini file)
Changed INI Location
Contact/Credits/Donate:
Made by Racer_S -Bcoded contributted to xinput1_3.dll
Credits go to MSDN and pkt-zer0.
You like this? I like donations! dakingeorge58@gmail.com for bitcoin address
Notes:
Tested with Logitech Cordless Rumblepad 2 & Logitech G25 Racing Wheel.
Tested with the following PC Games
Juiced 2: HIN
Crysis WARHEAD
GTAIV
GRID
MotoGP 08
The Club
Kane & Lynch
Sega Rally
Bionic Commando
SpiderMan Web of Shadows
Unreal Tournament 3
Shadowrun
Fallout 3
Flatout 2 Ultimate Carnage
and the new
Lord of the Rings Conquest
Mirror's Edge (with some mapping bugs)
- It is not working with
- Gears of War
- 007 Quantum of Solace
The xinput dll can go by several names, you can rename the dll to those below till you find one that works
xinput9_1_0.dll
xinput1_3.dll
xinput1_2.dll
xinput1_1.dll
GTAIV uses xinput9_1_0.dll
GTAIV v1.1 info:
Use included dinput8.dll
take a look at the above image to see where i pasted my files, i tried out this hack in mafia ii
Look at included xbox360cemu.ini for config help
Installation:
Extract , xbox360cemu.ini file to the game exe directory.
Rename DLL if needed
Extract dinput8.dll file to the game exe directory if you want to hide your controller from the game.
**DO NOT REPLACE SYSTEM FILES**
Uninstallation:
Delete xbox360cemu.ini, xinput1_3.dll file.
Usage:
When the game starts you should hear a beep from your PC speaker.
If you do not have a PC speaker you may not hear the beep, but it will still work.
Play the game as normal.
History:
- 1\12\09
- Major improvements to Force Feedback (with default settings)
- Added Fade In/Out for Force Feedback vibration
- Added Spring Effect for Force Feedback Wheels
- Added Inertia Effect for Force Feedback Wheels
- Added UseAutoPad variable (automatically make any pad PAD1 after detecting movement)
- Added UseInitBeep variable
- Added lots of new Force Feedback options
- Added ability to map slider to Left/Right trigger
- Added ability to map buttons to Analog axis
- Added Non-Linear adjustments to Analog axis
- Added new comments to included ini file
- Added hotkey F9 to reload config file and reinit
- Fixed bug with non Force Feedback controller detection
- Fixed bug with swapped Left/Right trigger
- Fixed more DLL exit bugs?
- Fixed a slider axis map bug?
- Small changes to XInput Test Utility
1\9\09
More Imrovements to Force Feedback (removed a start flag)
DLL now exits properly
Higher axis Resolution
1\8\09
Added support for 4 controllers PAD1 to PAD4
Improved Force Feedback Support (INFINITE effect time)
Added ForceFeedbackStrength variable (default 100, use 0-999)
Added Index variable for controller index (use -1 for disable)
Added Crysis WARHEAD support (added packetnumber)http://tocaedit.com
Added Test Utility (uses xinput1_3.dll)
Added variable SteeringWheel (this will fix force feedback effects for wheels)
Added ability to disable an axis (set axis to 7)
12\8\08
Added Force Feedback Support (add UseForceFeedback=1 to xbox360cemu.ini file)
Changed INI Location
Contact/Credits/Donate:
Made by Racer_S -Bcoded contributted to xinput1_3.dll
Credits go to MSDN and pkt-zer0.
You like this? I like donations! dakingeorge58@gmail.com for bitcoin address
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